Jul 14, 2011, 09:34 PM // 21:34
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#21
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Ascalonian Squire
Join Date: Mar 2011
Location: Earth
Guild: [DH]
Profession: W/
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I have tryed this and it doesn't work for me, I have done everything on your list which is required, runes, all my set up, weapons, I go in and then after I ball them up, I die around 1 minute into the fight all of the time.
Also when I cast Radiation Field, the enemies just scatter, heal and then come back, so thats not effective.
Last edited by Evolution Nights; Jul 14, 2011 at 09:40 PM // 21:40..
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Jul 14, 2011, 10:32 PM // 22:32
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#22
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Someone must remember a post within the last 2 yrs and i cant recall who did it but CA Devilman i think posted as well - 3 hero bonders and a war without sf etc and the poster got survivor within a few hrs and it was before the survivor change.
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Jul 16, 2011, 08:33 AM // 08:33
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#23
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Evolution Nights
I have tryed this and it doesn't work for me, I have done everything on your list which is required, runes, all my set up, weapons, I go in and then after I ball them up, I die around 1 minute into the fight all of the time.
Also when I cast Radiation Field, the enemies just scatter, heal and then come back, so thats not effective.
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Why do you die though?
degen?
not regen enough?
<pm my ign if u want help.
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Jul 16, 2011, 11:11 AM // 11:11
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#24
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Academy Page
Join Date: Aug 2007
Profession: W/
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couldn't you make the BiP monk a smiting/healing monk? get 13 in healing, 16 in smiting, let him cast Balthazar's Spirit and Retribution to speed it up. BiP isn't necessary at all, but even with those points, it's possible to make 10+3 healing, 12+1+3 smiting, 8+1 divine and 2 blood (+3 energy regeneration).
Going to try it out now.
Also, you can make the primary bonder Mo/P, get some points in command and give running skills.
EDIT: Nevermind, been a while since I played and completely forgot how Retribution worked... which it doesnt here.
Last edited by Titan Silencer; Jul 16, 2011 at 11:30 AM // 11:30..
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Jul 16, 2011, 01:37 PM // 13:37
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#25
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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Should I be doing this in hard mode or normal mode?
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Jul 16, 2011, 01:46 PM // 13:46
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#26
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Hard mode ofcourse, NM would take ages!
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Jul 18, 2011, 05:14 PM // 17:14
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#27
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Academy Page
Join Date: Aug 2006
Location: Chicopee, MA
Guild: In Soviet Russia Altar Caps You
Profession: W/E
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hey I just came back toGW and I was looking to farm, I saw videos of the varetti, how come when I goto Jaga Moraine I only see like 10ish varetti
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Jul 18, 2011, 05:34 PM // 17:34
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#28
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Ownd Joo
hey I just came back toGW and I was looking to farm, I saw videos of the varetti, how come when I goto Jaga Moraine I only see like 10ish varetti
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You are probably in NM, this is an HM farm
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Jul 18, 2011, 10:39 PM // 22:39
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#29
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Pre-Searing Cadet
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Quote:
Originally Posted by Olle
Why do you die though?
degen?
not regen enough?
<pm my ign if u want help.
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Maybe he went out of range from his heroes?
Also a few questions:
1) Do I keep SoD running and that it will activate when hp drops below 50% or do I use it as an "Oh Shit" button?
2) OP, it would be helpful if you can attach template codes or skill names, skill displays might not be recognizable by players that are relatively new to the game, like me . Thanks!
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Jul 19, 2011, 06:04 AM // 06:04
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#30
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by zerofrictions
Maybe he went out of range from his heroes?
Also a few questions:
1) Do I keep SoD running and that it will activate when hp drops below 50% or do I use it as an "Oh Shit" button?
2) OP, it would be helpful if you can attach template codes or skill names, skill displays might not be recognizable by players that are relatively new to the game, like me . Thanks!
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#1, yes you do, with the energy skills you have, it wount be a problem
#2, Sorry! forgot! will do when i get access to an comp!
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Jul 19, 2011, 06:21 AM // 06:21
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#31
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Pre-Searing Cadet
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Quote:
Originally Posted by Olle
#1, yes you do, with the energy skills you have, it wount be a problem
#2, Sorry! forgot! will do when i get access to an comp!
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Thanks .
I was just farming earlier, but seems I was running into the problem where the vaettirs are bunched up nicely but they scatter once they hit around 15-25%hp.
Any tips?
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Jul 19, 2011, 07:32 AM // 07:32
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#32
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by zerofrictions
Thanks .
I was just farming earlier, but seems I was running into the problem where the vaettirs are bunched up nicely but they scatter once they hit around 15-25%hp.
Any tips?
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The strange thing is that they Never scattered for me..
Going to update builds, and give it a go myself when i get back from
Work!
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Jul 19, 2011, 05:22 PM // 17:22
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#33
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Pre-Searing Cadet
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I think it might be the way I bunch them up: what I did is, after i aggro them all, I strafe left and right until all the vaettirs gather up in front of me, in a half circle instead of surrounding me 360
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Jul 19, 2011, 09:35 PM // 21:35
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#34
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Ascalonian Squire
Join Date: Mar 2011
Location: Earth
Guild: [DH]
Profession: W/
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Quote:
Originally Posted by Olle
degen?
not regen enough?
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I die by degen, this degen happens with the 2 second waiting time to cast SF again! When SF is down, they just smash me to death.
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Jul 20, 2011, 06:41 AM // 06:41
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#35
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Evolution Nights
I die by degen, this degen happens with the 2 second waiting time to cast SF again! When SF is down, they just smash me to death.
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With 12 in shadow arts, + an enchanting wep,
And Then dp>sf, it is maintainable
You are missing something.
I thought people would care enough about their title that they would try to maintain it before farming.
Guess i was wrong..
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Jul 20, 2011, 11:58 AM // 11:58
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#36
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Ascalonian Squire
Join Date: Mar 2011
Location: Earth
Guild: [DH]
Profession: W/
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Quote:
Originally Posted by Olle
With 12 in shadow arts, + an enchanting wep,
And Then dp>sf, it is maintainable
You are missing something.
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Well it was late when I tryed it and yes I was missing the +20% mod, I thought I had it on but I never!
Quote:
Originally Posted by Olle
I thought people would care enough about their title that they would try to maintain it before farming.
Guess i was wrong..
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And lol, you have no idea.
With my problem solved, I still don't think it would work because of the Radiation Field, the Vaettirs just run away, heal and then come back.
Last edited by Evolution Nights; Jul 20, 2011 at 12:00 PM // 12:00..
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Jul 20, 2011, 06:26 PM // 18:26
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#37
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Pre-Searing Cadet
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Actually, after several trial and error, I found the silly mistake that caused vaettirs to scatter - not maintaining Shadowform. So to Evolution Nights as well, this should be cause for scattering, or perhaps a combination of not maintaining Shadowform and Radiation Field.
Last edited by zerofrictions; Jul 20, 2011 at 06:29 PM // 18:29..
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Jul 21, 2011, 07:08 AM // 07:08
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#38
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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OP is updated, with an vid too!
Last edited by Olle; Jul 21, 2011 at 01:12 PM // 13:12..
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Jul 21, 2011, 04:00 PM // 16:00
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#39
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Quote:
Originally Posted by zerofrictions
Actually, after several trial and error, I found the silly mistake that caused vaettirs to scatter - not maintaining Shadowform. So to Evolution Nights as well, this should be cause for scattering, or perhaps a combination of not maintaining Shadowform and Radiation Field.
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No it's def. not maintaining SF all the time. They only go melee because they can't use attack spells, once they can they will scatter.
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Jul 22, 2011, 05:41 AM // 05:41
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#40
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Was doing a lil thinking....
w/a~OQcTEZ58ZiHRnBBywSpYH0tkUEA (str 12+1)
Adds in enraging charge for running there and grabbing aggro. Since bonded war takes no dmg...I found shroud irrelevant.
mo/n bonder~OwQT44HDnwhxbeyrTpEAAAA (prot+3+1,smite +3)
Adds in Soh so no need for attri in axe allowing 12 strength (with +1 for sentinel bonus allows any shield) and 12 SA. Exploits added adrenline gain from balth with higher smiting. Uses br for e-boost.
mo/r 2ndary~OwIT0Y4Y5gm/Tk1MlAAAQHA
Adds in holy veil for the added [email protected] time in case of slip up. Adds in EoE for insurance dmg.
After mutiple test runs...I found 4mins very easy and 3mins possible. 20-25 energy worked just fine.
A few hints....
Let aggro settle on you b4 using dmg skills. This will avoid most scatter issues.
Use rad field and lod during your attack down time caused by deadly paradox. After every dp->sf chain use rad field/lod. Once the attack penalty of dp runs out focus on cyclone and WW attacks until u need to recast dp/sf.
Auto attack...every hit will be 21dmg (24 with vamp) and each vaettir that dies =43dmg via EoE.
Use "I have power inscription" on your axe. The +5e helps a lot and since u have soh and capped dmg no other insciption will help nearly as much.
__________________
~"Serenity now.... Insanity later"~
Last edited by Essence Snow; Jul 22, 2011 at 03:33 PM // 15:33..
Reason: finished testing
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